You may have seen it, you may have heard of it, you even may have played it – but chances are, you haven’t! Those constantly on the hunt for a new MMO title to sink their time into stand the greater chance of running into this diamond in the rough through the hundreds of other like-minded games crowding the F2P pipelines. But Gameforge’s attempt is certainly one of the more noteworthy and deserving titles come out of the woodwork.
With popular hack n’ slash titles like Bayonetta, God of War and Devil May Cry proving their worth against the flood of shooters and sport titles, the genre is looking more and more likely to become the turning point of the new generation. While not a new concept by any stretch of the mind, MMOs are some of the least like titles to adopt the form.
Elsword pits itself against 2 major competitors – Dragonica and Dragon’s Nest, each with their own different takes on the hectic button-mashing battle system.
The former of the two mixes the classic beat em’ system through a plane-based side scroller while the latter took a more realistic approach to the art of beating the pulp out of dozens of monsters within the same minute – with a fully 3D over-the-shoulder perspective to match its game vision.
With a 2.5D and a fully 3D version being on the market long before itself, Elsword has taken up the task of filling in the missing link with a 2D side-scrolling take on the unforgiving combo-based method of monster slaying. You’ll dart to the right – smash some kangaroo things – go right again – kill some thieves for a guy you met back in town – go right some more and end up in what feels like a different country. It’s pure monster bashing bliss for anyone who craves sinking giant weapons into chibi creatures for hours on end.
Though it’s instinct to judge a book by its cover, to jump to conclusions and to knock it before you try it, Elsword and its flatter approach to gameplay makes for a much more fluid beating of giant insects and bat-wielding kangaroo-styled creatures rather than having the action stunted by sliding between the Z axis of an otherwise 2D game and completely misjudging the distance of your target.
While a game of its kind can never situate itself on heavy exploration or a gripping story, Elsword features enough fast-paced action and challenging combo systems that while won’t keep the DmC veterans from mastering in more than an hour, will prove satisfying enough for just about anyone who’s looking to have a bit more of say in the control of a character they’re expected to pump dozens, or hundreds of hours into when slotted side-by-side to the traditional method of monster smashing seen in the myriad of MMOs bombarding the bandwidth of the World Wide Web.
Crafting, PvP and the all-expected co-op play are in effect no matter which version of Elsword you play. Beta or not, you’ll be able to jump straight into the somewhat confusing menu-driven equipment upgrade service and beef up your gear in time for some quick 1v1 matches to test your judgement, timing and ability to anticipate your opponent. It’s not something I’ve had hand-to-hand experience with, but it’s sure to please those who get their thrills from the challenge of another player. Thinking on your feet is what we gamers do best… apparently!
As per the norm, this more than satisfying beat em’ up features a number of classes craved by any potential MMORPG fan – albeit with a slight twist. Rather than make a name for yourself as a budding fresh-from-the-village adventurer, each ‘class’ in Elsword comes in the form of a lore-based character with Elsword himself taking the helm as the cocky blade-wielding bullet sponge.
If, for some reason, you’ve only gone from one P2P MMO to another without ever knowing a place like MMOHub existed to bring these quirky little F2P efforts into your condemning online game ‘to-do’ list, you’ll be surprised to hear Elsword uses a system where your character classes not only level up, but quite literally switch to a completely different class as your progress. Each of the 6 basic classes found on the character creation screen have the option to develop into 3 different classes at level 15 and another 3 at 30 in conduction with your first choice.
If you’ve played Flyff, you’ll know what I’m talking about. If you haven’t then… just think of your standard MMO class completely erasing your skills in favor of more flashy, destructive ones every few levels and you’ll get the idea. It’s a concept that means you’ll be doing even more re-rolling than you normally would. And that’s a habit any MMO player can admit to falling into!
Other chapters range from the close combat expert, magic-wielding sorceress, ram-rotting heavy armsman and a couple other key class types you expect from a game sticking to the simplified skill-tree method of level progression. It’s not the most refined and original system, but it’s one that ultimately keep the story somewhat straightforward and not at risk of the complaints of ‘if I’m such a hero, why are there millions of others?’ You’d get from say… Rift or World of Warcraft. It’s refreshing in some ways, actually.
Those of you who’ve maybe grown accustomed to the similar titles – like the aforementioned Dragonica – may see little point in turning your efforts to a game taking a page from the same book; but the truth is, so far, it seems as if the team behind Elsword will stay committed to the efforts of growing this addictive title into a game far more capable of throwing fun in your face once it’s rolled out to a more global audience. It’s fun, fast, simple and good to look when you’re not staying in once place scrutinizing it all.
Essentially, Elsword is a game you’ll be able to run on your aging laptop to scratch the niggling itch of wanting to pound monsters into the ground for a slightly understandable reason. They’ll put up a fight, but thankfully not on the level that’s likely to have you smashing your machine with a giant weapon instead.
Elsword will be leaving it’s UK closed beta in a couple days while numerous EU regions and the US can already experience the final product completed free of charge. You’ll be able to nab it from Steam eventually, too! Warning, though; the micro-transaction shop filled to the brim with cute cat paws, swimware and demonic wings is mighty tempting.